World Understanding in Lumin OS, Magic Leap 1
leading interaction design for Magic Leap, 2019LED and Haptic Patterns for Control, Lightpack and Lightwear, Magic Leap 1
leading design for Magic Leap, 2017 - 2020Symbolic Input for Control Virtual Keyboard, Voice Dictation, and Perhipherals, Magic Leap 1
leading interaction design and prototyping for Magic Leap, 2016 - 2020
Watson Discovery Advisor for Life Sciences Application
interaction design and prototyping for IBM, 2016Watson News Explorer Application
visual interaction / data visualization design and front-end development for IBM, 2015 - 2016
Mobile Developer Education Platform
interaction design for TurnToTech, 2015
Watson Connected Services Demo
visual interaction design for IBM, featured at IBM Impact conference, 2014
Watson X-Ray Application
visual interaction design / font-end development for IBM, 2013 - 2014Situational Awareness HUD Augmented Reality Prototype
interaction / visualization design and prototyping for Honda Research Institute (through PushPopDesign), 2013
Data Wall Application
motion graphic design and development for Electronic Arts (through B-Reel) at E3 convention, 2013
Gestural Interface Concept
interaction design for Imimtek (through PushPopDesign), 2013
Airborne Beats Gestural Music Performance Application
interaction design and prototyping for Oblong Industries (through PushPopDesign), 2012Quadrigram Data Visualization Platform
user experience design and communications for Bestiaro, 2012
Nexus Q Audio Visualization Concept
motion graphics design and prototyping for Google (through Left Field Labs), 2012
Museum of Science Demo for iPad
design and development for Sencha Animator (through PushPopDesign), 2011
YouTube Gadget Concept
interaction design for Disney (through The Area Lab), 2011
design for LessPackaging UK (through The Area Lab), 2011
Fiat 500 - Get Ready Commercial
video effects design and programming for Fia (through Motion Theory), 2011
Stadium Inventory Platform
interaction design for Levy Restaurants (through Lucede Systems Groupo), 2011
Xbox Extras Windows Phone Application
interaction design for Microsoft (through IconMobile), 2010
Xbox Support Site
interaction design for Microsoft (through Blitz Agency), 2010
World Cup Mobile Trivia Game
interaction design for Nike (through Blitz Agency), 2010
Solar Energy Promotional Microsite
interaction design and development for Sun Power (through Motion Theory), 2010Smarter Planet Energy Commercial
visual effects design and programming for IBM (through Motion Theory), 2010
Generative Grass Pattern Products
print design for Fisura, 2009
Event Networking Applications
interaction design for BetterOffline, 2009
Small Business Finance Applications
interaction design for Intuit, 2008 - 2009Sound Projects
Medical Pulse Oximeter
sounds design for Covidien (through PushPopDesign), 2012
Product Brand Videos
sound design for Disney (through PushPopDesign), 2011
18.08 Feature Animation for iPad
sound design for Wired Magazine (through Robert Hodgin), 2010
"Justice League Heroes" Playstation 2 Game
sound editing for Marvel (through Warner Brothers), 2006
"Jade Empire" Xbox Game
sound editing for BioWare (through Technicolor), 2005
"Drawn Together" TV Series
sound design for Comedy Central (through Technicolor), 2005
"Unreal Championship 2" Playstation 2 Game
sound editing / processing for Midway Games (through Technicolor), 2005Art ExhibitionsWatson News Explorer Application
designed and development, featured in "Places & Spaces: Mapping Science" exhibition, Indiana University, US, 2020
"Android Touch Wall" Interactive Video Installation
design and development for Google (through Electroland), debuted at Mobile World Congress, Barcelona, 2012
"Primate Cinema" Video Installation
sound design for Rachel Mayeri, debuted at Are Electronica, Linz, 2011
"Malleable Electronic Lawn" Hardware Interface
design to control "Sonic Topology" video installation by Zach Layton, debuted at Sony Wonderlab, NYC, 2007
"Grass Type" Interactive Keyboard and Video Installation
collaboration on design / development with Che-wei Wang, debuted at ITP Spring Show, NYC, 2007
"Push Pop Music" Audio-Visual Video Installation
collaboration design / development with Rui Pereria, debuted at ITP Spring Show, NYC, 2007"Lumen" Interactive Light and Sound Installation
sound design and software development for Electroland, deputed at Cooper-Hewitt Design Triennial, NYC, 2006
"The Lottery of the Sea" Documentary Film
sound mixing for Alan Sekula, premiered at REDCAT, Los Angeles, 2005
"The Sounds and Visions of Dreamtime" Live Audio-Visual Performance
media recording and interactive audio-visuals, debuted during three-stop California tour, 2005
"Sense Absence" Light and Sound Installation
software development for Daniel Rothman and Paul Tzanetopoulos, debuted at Neues Museum, Bremen, 2004Speaking
"User Data Privacy and the Metaverse"
talk with Feras Ahmed for Florida Game Developers, 2020 "A Bit of a Data Unicorn: From Data Sprinkles to Augmented Reality"
podcast interview for Great Data Minds, 2019
"A Journey in Mixed Reality HCI"
talk with Savannah Niles for IxDA Miami, University of Miami, FL, 2018
"Interaction Design and Prototyping within Uncharted Domains"
talk for IxDA Miami, University of Miami, FL, 2017
"Prototyping in the Work World"
talk for Emergent Digital Practices, Denver University, CO, 2015
"Interlinked D3 Data Visualizations, featuring News Explorer"
talk at Austin d3.js meetup, Teradata, Austin, TX, 2015
"Transitioning to Unity"
talk at FITC Toronto, 2014
"Introducing Airborne Beats"
talk at ZzzInc, Barcelona, Spain, 2012
"Airborne Beats Live!"
lecture and demo at Bar Mitte for Catalyst event in Barcelona, Spain, 2012
"Creative Coding for Commercials"
talk at ZzzInc, Barcelona, Spain, 2010Press"On Designing Input and Perception for an XR Platform : a Discussion with Tim Stutts"
interviewed by Sadao Tokuyama, Leapers Japan Blog, 2020
"Four Key Challenges Facing UX Design for XR"
interviewed by Filip Healey, AIXR Blog, 2019"Exciting updates for News Explorer"
for Watson Developer Blog, 2016
"Presenting News Explorer"
co-authored with Mauro Martino for Watson Developer Blog, 2015
"Minority Report Meets GarageBand: Airborne Beats is Hand-Controlled Music Making
work mentioned in article by Create Digital Music, 2012"Sinan Ascioglu: OpenProcessing Architect"
an interview for Rhizome.org, 2010
"Adventures in Recording: The Traveler Brings Back the Outback"
interviewed with MOTU, 2006AwardsHonoree Recipient of the Fast Company Innovation By Design Award, Product Category
for Magic Leap 1, 2020Kantar Information is Beautiful Award
for Watson News Explorer, 2016
Finalist in the Fast Company Innovation by Design Award
for Watson News Explorer, 2016
Outstanding Technical Achievement Award
for Watson Connected Services demo, featured at IBM Impact, 2014
Adobe Design Achievement Award
with Che-wei Wang for "Grass Type" Installation at NYU ITP, NYC, 2007 PatentsKeyboards for virtual, augmented, and mixed reality display systems
Magic Leap, Plantation, FL, 2018
Display panel or portion thereof with graphical user interface
Magic Leap, Plantation, FL, 2018
System for warning a driver of a potential rear end collision
Honda Research Institute, Mountain View, CA, 2016Teaching
"Introduction to Processing"
workshop assistance for Gray Area Foundation For The Arts (GAFFTA), San Francisco, CA, 2009
Creative application Workshops
for The Apple Store Fifth Avenue, New York City, 2006-2007
"Digital Audio Editing"
course instructor for The Art Institute, Los Angeles, CA, 2006Education
Masters of Professional Studies
Interactive Telecommunications Program (ITP) at New York University, NYC, 2008
Bachelor of Fine Arts in Music Technology
California Institute of the Arts (CalArts), Valencia, CA, 2003
Student of Music Composition and Jazz Bass
University of Miami, FL, 1999 - 2001